Deadbolt casts you as a Reaper — a skeletal agent of death taking orders from a talking fireplace — sent to clear out an undead uprising across apartment blocks, nightclubs, and abandoned warehouses. Developed by Hopoo Games, the studio behind Risk of Rain, Deadbolt on PS4 is a 2D side-scrolling stealth-action hybrid built on one brutal rule: you die in a single hit, and so does everyone else.

Table of Contents
Deadbolt: One Hit Kills Everyone
The Reaper has an impressive arsenal and a genuinely useful skill set, but a single bullet ends the run. That symmetry is the whole design — enemies die just as fast, so every encounter becomes a puzzle of positioning and timing rather than a shootout you can survive through raw reflexes. Restarts are instant and expected, in the same tradition as Hotline Miami.
The Environment Is Your Weapon
Levels are built to be manipulated. Shoot out or switch off lights to make hiding easier, travel through vents as smoke to appear behind a target, or simply knock on a door and wait for whoever answers. Each mission starts with you selecting equipment from the boot of your car, framing every level like the opening shot of an action film.
Three Factions, Thirty-Plus Levels
The campaign runs across three sets of nine levels, each themed around a different undead faction — zombies first, then vampires, then the Dredged and demons — with more than thirty-five distinct enemy types across those four categories. Objectives vary level to level rather than repeating a single formula.
Pixel Art and a Standout Soundtrack
The expressive pixel art and animation carry a dark, noir-tinged atmosphere, backed by a soundtrack from Chris Christodoulou — the composer behind the Risk of Rain series, and widely considered one of the strongest parts of the whole package.
Deadbolt has no external official page still maintained by the developer, so for full background see Wikipedia’s Deadbolt entry. Explore more indie and stealth titles in our Video Games collection, or browse our full PlayStation 4 range.
Who Deadbolt Is For
This is a game for players who enjoy the reset loop — the Hotline Miami crowd, essentially, who treat a failed run as information rather than lost progress. If you find one-hit-kill design frustrating rather than motivating, it will grate quickly. Reviewers have also noted the enemy AI can occasionally bunch up in ways that feel unfair, which is worth knowing going in. What consistently wins people over is the tension in the seconds before a firefight rather than the firefight itself, plus level layouts that reward creative approaches over pure reflexes.
Technical Specifications
- Title: Deadbolt
- Platform: PlayStation 4 (physical disc)
- Genre: Side-scrolling stealth action
- Mode: Single-player
- Developer & Publisher: Hopoo Games
- Composer: Chris Christodoulou
- Structure: Three sets of nine levels; 35+ enemy types across four undead factions
- Original Release: 2016 (PC), February 2018 (PlayStation 4)
- Key Systems: One-hit-kill combat, light manipulation, smoke vent travel, loadout selection per mission
- Warranty: 1-year warranty from Totot
FAQ – Deadbolt
Is Deadbolt very difficult?
It is demanding but fair — you die in one hit, though restarts are instant and levels are short, so progress comes through learning layouts rather than grinding.
Is it made by the Risk of Rain developers?
Yes — Hopoo Games developed both, and Risk of Rain composer Chris Christodoulou scored Deadbolt as well.
How long is the game?
Twenty-seven main levels across three faction arcs, typically running four to six hours depending on how often you restart.
Does Totot deliver across the UAE?
Yes. We ship nationwide via Aramex for a fixed AED 10, with cash on delivery, Tabby, and Tamara available at checkout.
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