The amiibo Mario figure is part of Nintendo’s Super Smash Bros. amiibo series, released in the United States on 21 November 2014, among the very first amiibo figures Nintendo launched. Mario holds fighter number 01 on the official Super Smash Bros. Ultimate roster, and the figure shows him mid-action on a round base. Inside that base sits an NFC chip: tap it on a Nintendo Switch controller or console and compatible games read it. In Super Smash Bros. Ultimate it becomes a computer-controlled Mario that learns from its matches and keeps getting stronger.
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Mario, in Nintendo’s words
Nintendo describes Mario as a hero who never hesitates to leap into action when there is trouble in the Mushroom Kingdom, and who has saved the world, and Princess Peach, from Bowser countless times. He is known for his jumping skills and his many transformations, and he has taken on roles from referee and doctor to sportsman, dancer and kart racer. That long history is why the amiibo Mario is often the first figure people buy: it represents Nintendo itself as much as any single game, and it sits naturally at the start of a Smash Bros. collection.
Fighter No. 01 in Super Smash Bros. Ultimate
On Nintendo’s official Super Smash Bros. Ultimate fighter list, Mario is number 01, the first name on the roster. He is an all-rounder: balanced speed, reliable recovery and simple controls make him the character many players learn the game with. If Mario is your main, or simply the fighter your children pick every time, the amiibo Mario lets you bring him into the game as a Figure Player that belongs to you, carries your name and grows with your play rather than starting from zero each time.
How amiibo training works
When you tap the figure in Super Smash Bros. Ultimate, it becomes a Figure Player, a CPU fighter linked to that figure. It learns from the matches it fights and grows stronger, and its progress is saved on the figure itself, not on the console. That is why a trained amiibo Mario can travel to a friend’s house and fight on their Switch exactly as it fought at home. An amiibo saves data for one game at a time, so before using it to save progress in a different game you may need to clear the Smash data from it in the console’s amiibo settings.
Using it in other games
Many Nintendo games read amiibo, but what each figure does depends on the game: some give items or outfits, some unlock small extras, and some do not use amiibo at all. Nintendo states that compatibility and functionality vary per game and that software updates may be required, so check the specific game if you are buying for one feature. The amiibo Mario works on Nintendo Switch, Nintendo Switch Lite and Nintendo Switch 2 through their built-in NFC reader, and it is also readable on Wii U and New Nintendo 3DS systems in the games that support it. No batteries or charging are needed.
A display piece and an easy gift
Even without a console, the amiibo Mario works as a small collectible: it stands on its own base, is painted in Mario’s familiar red and blue, and lines up neatly with the other Super Smash Bros. series figures. Nintendo notes that figures in its images are not shown at actual size and that designs may vary slightly. It needs no setup and no subscription, which makes it a simple present for a child who has just received a Switch or for an adult who grew up with Super Mario. For long-term display, keep it on a shelf away from direct sunlight.
Who This Is Not For
The amiibo Mario does nothing by itself: it needs an amiibo-compatible game, and what it adds varies a lot from one title to another. It is not a poseable action figure, as the pose is fixed on its base. Because an amiibo saves data for only one game at a time, it is not ideal if you want one figure to hold progress in several games at once. If you do not own a Nintendo console, it is purely a display piece.
Ordering from Totot
Totot sells the amiibo Mario brand-new and genuine in its sealed box, backed by a 1-year warranty from Totot. Delivered across the UAE in up to 3 business days, free on orders from AED 300, with cash on delivery or instalments via Tabby and Tamara. Items that arrive defective or not as ordered can be returned within 14 days, and any shipping damage should be reported within 48 hours of delivery. Browse more in our Gaming Accessories range, or see the official Nintendo page for the Mario amiibo (Super Smash Bros. series).
amiibo Mario Specifications
- Product: amiibo Mario, Super Smash Bros. series
- Manufacturer: Nintendo
- Character: Mario
- Smash Bros. Ultimate fighter number: 01
- US release date: 21 November 2014
- Technology: NFC chip in the base (read and write)
- Works with: Nintendo Switch, Switch Lite, Switch 2; also Wii U and New Nintendo 3DS in supported games
- Main use: Figure Player in Super Smash Bros. Ultimate
- Data storage: Save data for one game at a time
- Power: None needed
- Warranty: 1-year warranty from Totot
amiibo Mario FAQ
Does the amiibo Mario work on Nintendo Switch 2?
Yes. Nintendo lists Nintendo Switch 2 and Nintendo Switch as compatible systems for this figure.
What does it do in Super Smash Bros. Ultimate?
1 thing above all: it becomes a Figure Player, a CPU fighter that learns from its matches, with its data saved on the figure.
Can the amiibo Mario save data for several games?
No. An amiibo saves data for one game at a time.
Does it need batteries?
No. The NFC chip in the base needs no power.
Does it work with every Nintendo game?
No. Nintendo says compatibility and functionality vary per game, and some games do not use amiibo at all.
What number is Mario in Smash Bros.?
01. Mario is fighter number 01 on Nintendo’s Super Smash Bros. Ultimate roster.
Is it genuine?
Yes. We sell the genuine Nintendo amiibo Mario, brand-new in its sealed packaging.
How long does delivery take?
Up to 3 business days anywhere in the UAE, free on orders from AED 300; any current delivery fee for your order is shown at checkout.












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