Cyberpunk 2077 — CD PROJEKT REDTOTOT.AE | VISUAL GUIDE FOR GAMERS
Game Graphics Settings Explained: What Each One Does to Your FPS
How much FPS each setting really costs, with test numbers, what to lower first, and what to keep high for free.
Most players pick a preset like High or Low and move on, but that either wastes a lot of FPS or throws away quality for nothing. Graphics settings are not equal: some cut performance in half for a barely visible difference, while others make the image much better and cost almost nothing. This guide explains each one with visuals and numbers from real tests.
DLSS, FSR and XeSS: The Biggest FPS Lever
These technologies render the game at a lower resolution and then upscale it to your screen with AI, so you get much higher FPS with an image close to native. Here is the difference in numbers:
Heavy Settings: Lower These First
These eat the most performance, and the visual difference is usually small during fast gameplay:
Ray Tracing: The Heaviest Setting of All
It delivers very realistic lighting and reflections, but the cost is high. Tom’s Hardware found RT Ultra without DLSS cuts performance in half or a bit more:
© CD PROJEKT REDA player dropped Warzone shadows from High to Low and gained about 18 FPS instantly.
+18 FPSSource ↗The gap between Ultra and Medium reached about 35% FPS on slower GPUs at 1080p, so Medium costs you very little visually.
Medium = great dealSource ↗Light Settings: Keep These High
These make the game look much better and cost very little, so there is no reason to lower them:
Clarity and Latency
These settings cost little FPS, but they affect how sharp the image looks and how responsive your mouse feels:
Best Settings by Hardware Tier
| Setting | Entry-level | Mid-range | High-end |
|---|---|---|---|
| DLSS / FSR | Performance | Balanced | Quality |
| Shadows | Low | Medium | High |
| Textures | Medium | High | Ultra |
| Ray Tracing | Off | Off | On + DLSS |
| Volumetrics | Low | Medium | High |
| Anisotropic | 8x | 16x | 16x |
| Motion Blur | Off | Off | Off |
If you have tried all of this and FPS is still low, start with our Windows 11 FPS guide, because the problem may be the system, not the game.
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- DLSS / FSR on Quality
- Ray Tracing off
- Shadows → Medium
- Volumetric fog → Low
- Reflections → Medium
- Textures high (VRAM allowing)
- Anisotropic 16x
- Motion Blur off
- V-Sync off + FPS cap
- Reflex on
Frequently Asked Questions
What is the most important setting for FPS?
Turning on DLSS or FSR in Quality or Balanced mode, then lowering shadows and ray tracing. In LaptopMedia’s Cyberpunk 2077 test, DLSS Quality alone raised FPS from 40 to 64.
Does texture quality lower FPS?
Usually not, because it depends on graphics memory (VRAM). If you exceed the available VRAM you will get sudden stutter, and that is when you should lower it.
Does Frame Generation actually make the game faster?
It makes motion smoother by adding generated frames, but it does not reduce latency; it adds a little. Great for story games, not ideal for competitive ones.
Should V-Sync be on or off?
If your monitor supports G-Sync or FreeSync, turn V-Sync off in-game and cap FPS slightly below your refresh rate. If it doesn’t and tearing bothers you, turn it on.
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